BIN to ISO on Mac OS X

Are you looking for a free, open-source program to convert your BIN file(s) to ISO? Look no further, here’s binchunker to the rescue!

http://he.fi/bchunk/

The linked site contains the source code, but if you’re interested in a version (1.2) compiled for Mac OS X (Intel), then grab it from here.

Setting Mac OS X font smoothing to light

defaults -currentHost write -globalDomain AppleFontSmoothing -int 1

sumitpaul:

A documentary about open source tools: “Hello World”

Flower - made in Processing

Move mouse over the image to change parameters

You can download the binaries (Mac/Win) as well as the sources here.

source: (not so polished, but you get the idea)

int halfw;
int halfh;

void setup()
{
  size(480,350);
  halfw = width/2;
  halfh = height/2;
  smooth();
}

float d = 0.0;
float PICONST = 2 * PI / 380;

void draw()
{
  float szirom = 10;
  float mouseXconst = (mouseX/(float)width);
  background(0);
  int i=0;
  while(i<380*4*mouseXconst)
  {
    float t = i*PICONST/4/mouseXconst;
    float sint = sin(t);
    float cost = cos(t);

int r = cos(t*1)*128+128;
int g = sin(t*3)*128+128;
int b = sin(t*2)*128+128;
stroke(r,g,b,128); float originx = halfw+sint*50; float originy = halfh+cost*50; float destx = halfw+sint*halfh*0.85; float desty = halfh+cost*halfh*0.85; float sziromConst = t*szirom+d; float finalx = destx + sin(sziromConst) * 20; float finaly = desty + cos(sziromConst) * 20; line(originx, originy, finalx, finaly); i++; } // while d += (mouseY/(float)height)*0.5 - 0.25; }