Solarized - Precision colors for machines and people
In the making for Xcode!
In the making for Xcode!
Recently I wanted to do some creative coding with openframeworks on iOS and OS X, but the installation of the library didn’t go flawlessly. Here’s a short summary how to get version 0.062 to work with Xcode 3.2.5 on Mac OS X 10.6.6:
Now your project should compile without any warnings or errors. Yay, congratulations!
(Note: it might be a good idea to lower the “Mac OS X Deployment Target” to 10.5 in the project settings (for both the library and your app) if you wouldn’t like to close out people with Leopard from running your app. Also, building unibin versions of your app might be a nice thing to support people with PPC Macs, although this nearly doubles the size of your app, so decide wisely.)
Official Apple Technical Note TN2124. Very interesting document in a quite informal style.
Without much rambling, a solution for the problem presented in the title: http://code.google.com/p/qlcolorcode/
To change the color style (theme), use the following command:
defaults write org.n8gray.QLColorCode hlTheme [theme name]
Where [theme name] can be:
acid, bipolar, blacknblue, bright, contrast, darkblue, darkness, desert, easter, emacs, golden, greenlcd, ide-anjuta, ide-codewarrior, ide-devcpp, ide-eclipse, ide-kdev, ide-msvcpp, ide-xcode, kwrite, lucretia, matlab, moe, navy, nedit, neon, night, orion, pablo, peachpuff, print, rand01, seashell, slateGreen, the, typical, vampire, vim-dark, vim, whitengrey, zellner
More customization info here.
Have fun!