For the project I’m currently working on, I’m evaluating options for an embeddable scripting language. Here’s a shortlist I compiled after researching this list:
- Gravity (Swift-like syntax, one of my favs)
- Lua (The most popular embedded language)
- Terra (A statically-typed Lua-like language)
- PicoC (Small footprint C interpreter)
- Wren (Class-based)
- Quirrel (An improvement on Squirrel)
- Angelscript (C/C++ like, popular in game engines)
- ChaiScript (Easy-to-integrate, C++ based)
Here’s a benchmark of many scripting languages: https://github.com/r-lyeh-archived/scriptorium