<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Gamedev on Arcanelab Blog</title><link>https://blog.arcanelab.com/tags/gamedev/</link><description>Recent content in Gamedev on Arcanelab Blog</description><generator>Hugo</generator><language>en-US</language><copyright>Zoltán Majoros</copyright><lastBuildDate>Mon, 30 Dec 2019 01:22:00 +0100</lastBuildDate><atom:link href="https://blog.arcanelab.com/tags/gamedev/index.xml" rel="self" type="application/rss+xml"/><item><title>GameplayKit Programming Guide: About GameplayKit</title><link>https://blog.arcanelab.com/2019/12/gameplaykit-programming-guide-about-gameplaykit/</link><pubDate>Mon, 30 Dec 2019 01:22:00 +0100</pubDate><guid>https://blog.arcanelab.com/2019/12/gameplaykit-programming-guide-about-gameplaykit/</guid><description/></item><item><title>Engineering a Super Spy in “I Expect You To Die”</title><link>https://blog.arcanelab.com/2019/12/engineering-a-super-spy-in-i-expect-you-to-die/</link><pubDate>Sat, 21 Dec 2019 17:38:00 +0100</pubDate><guid>https://blog.arcanelab.com/2019/12/engineering-a-super-spy-in-i-expect-you-to-die/</guid><description/></item><item><title>Introduction to Lighting in Games - Build New Games</title><link>https://blog.arcanelab.com/2018/08/introduction-to-lighting-in-games-build-new-games/</link><pubDate>Tue, 14 Aug 2018 11:20:00 +0200</pubDate><guid>https://blog.arcanelab.com/2018/08/introduction-to-lighting-in-games-build-new-games/</guid><description/></item><item><title>Behind Fez : Trixels (part two)</title><link>https://blog.arcanelab.com/2017/10/behind-fez-trixels-part-two/</link><pubDate>Tue, 17 Oct 2017 12:47:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/10/behind-fez-trixels-part-two/</guid><description/></item><item><title>Table of Contents · Game Programming Patterns</title><link>https://blog.arcanelab.com/2017/08/table-of-contents-game-programming-patterns/</link><pubDate>Fri, 11 Aug 2017 14:50:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/08/table-of-contents-game-programming-patterns/</guid><description/></item><item><title>LÖVE - Free 2D Game Engine</title><link>https://blog.arcanelab.com/2017/04/love-free-2d-game-engine/</link><pubDate>Sat, 22 Apr 2017 22:13:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/04/love-free-2d-game-engine/</guid><description/></item><item><title>ocornut/imgui</title><link>https://blog.arcanelab.com/2017/04/ocornut-imgui/</link><pubDate>Sun, 02 Apr 2017 02:41:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/04/ocornut-imgui/</guid><description/></item><item><title>OpenFL - Creative expression for desktop, mobile, web and console platforms</title><link>https://blog.arcanelab.com/2016/03/openfl-creative-expression-for-desktop-mobile-web-and/</link><pubDate>Tue, 01 Mar 2016 02:28:00 +0100</pubDate><guid>https://blog.arcanelab.com/2016/03/openfl-creative-expression-for-desktop-mobile-web-and/</guid><description/></item><item><title>Squirrel - The Programming Language</title><link>https://blog.arcanelab.com/2016/01/squirrel-the-programming-language/</link><pubDate>Mon, 11 Jan 2016 20:15:00 +0100</pubDate><guid>https://blog.arcanelab.com/2016/01/squirrel-the-programming-language/</guid><description/></item><item><title>Essential Math for Games Programmers</title><link>https://blog.arcanelab.com/2014/11/essential-math-for-games-programmers/</link><pubDate>Tue, 11 Nov 2014 10:44:00 +0100</pubDate><guid>https://blog.arcanelab.com/2014/11/essential-math-for-games-programmers/</guid><description/></item><item><title>Procedural Content Generation in Games</title><link>https://blog.arcanelab.com/2014/07/procedural-content-generation-in-games/</link><pubDate>Wed, 09 Jul 2014 08:03:00 +0200</pubDate><guid>https://blog.arcanelab.com/2014/07/procedural-content-generation-in-games/</guid><description/></item><item><title>Game Programming Patterns - Free Online Book</title><link>https://blog.arcanelab.com/2014/07/game-programming-patterns-free-online-book/</link><pubDate>Tue, 01 Jul 2014 07:21:00 +0200</pubDate><guid>https://blog.arcanelab.com/2014/07/game-programming-patterns-free-online-book/</guid><description/></item></channel></rss>