<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Multi-Player on Arcanelab Blog</title><link>https://blog.arcanelab.com/tags/multi-player/</link><description>Recent content in Multi-Player on Arcanelab Blog</description><generator>Hugo</generator><language>en-US</language><copyright>Zoltán Majoros</copyright><lastBuildDate>Mon, 30 May 2016 12:52:00 +0200</lastBuildDate><atom:link href="https://blog.arcanelab.com/tags/multi-player/index.xml" rel="self" type="application/rss+xml"/><item><title>C++ for Games: Performance. Allocations and Data Locality</title><link>https://blog.arcanelab.com/2016/05/c-for-games-performance-allocations-and-data-locality/</link><pubDate>Mon, 30 May 2016 12:52:00 +0200</pubDate><guid>https://blog.arcanelab.com/2016/05/c-for-games-performance-allocations-and-data-locality/</guid><description/></item></channel></rss>