<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Swift on Arcanelab Blog</title><link>https://blog.arcanelab.com/tags/swift/</link><description>Recent content in Swift on Arcanelab Blog</description><generator>Hugo</generator><language>en-US</language><copyright>Zoltán Majoros</copyright><lastBuildDate>Tue, 11 Jul 2017 17:01:00 +0200</lastBuildDate><atom:link href="https://blog.arcanelab.com/tags/swift/index.xml" rel="self" type="application/rss+xml"/><item><title>Catching NSException in Swift</title><link>https://blog.arcanelab.com/2017/07/catching-nsexception-in-swift/</link><pubDate>Tue, 11 Jul 2017 17:01:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/07/catching-nsexception-in-swift/</guid><description/></item><item><title>Swift And C: Everything You Need to Know on Types, Pointers and more</title><link>https://blog.arcanelab.com/2017/05/swift-and-c-everything-you-need-to-know-on-types-pointers/</link><pubDate>Tue, 23 May 2017 17:03:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/swift-and-c-everything-you-need-to-know-on-types-pointers/</guid><description/></item><item><title>Custom SceneKit geometry</title><link>https://blog.arcanelab.com/2017/05/custom-scenekit-geometry/</link><pubDate>Mon, 22 May 2017 16:36:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/custom-scenekit-geometry/</guid><description/></item><item><title>Swift 3.0 Unsafe World • meron@tech</title><link>https://blog.arcanelab.com/2017/05/swift-3-0-unsafe-world-meron-tech/</link><pubDate>Mon, 22 May 2017 16:34:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/swift-3-0-unsafe-world-meron-tech/</guid><description/></item><item><title>Stack Overflow - iOS - Adding a 2D image to a scenekit game</title><link>https://blog.arcanelab.com/2017/05/stack-overflow-ios-adding-a-2d-image-to-a-scenekit-game/</link><pubDate>Wed, 17 May 2017 15:09:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/stack-overflow-ios-adding-a-2d-image-to-a-scenekit-game/</guid><description/></item><item><title>How do I pixelate a scene with SceneKit and Metal, in Swift?</title><link>https://blog.arcanelab.com/2017/05/how-do-i-pixelate-a-scene-with-scenekit-and-metal-in-swift/</link><pubDate>Wed, 17 May 2017 13:04:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/how-do-i-pixelate-a-scene-with-scenekit-and-metal-in-swift/</guid><description/></item><item><title>Dispatch queues and GCD in Swift 3</title><link>https://blog.arcanelab.com/2017/05/dispatch-queues-and-gcd-in-swift-3/</link><pubDate>Tue, 16 May 2017 11:29:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/dispatch-queues-and-gcd-in-swift-3/</guid><description/></item><item><title>Conforming to Objective C protocols in Swift When conforming to an Objective C…</title><link>https://blog.arcanelab.com/2017/05/conforming-to-objective-c-protocols-in-swift-when/</link><pubDate>Fri, 05 May 2017 10:28:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/05/conforming-to-objective-c-protocols-in-swift-when/</guid><description>&lt;h1&gt;Conforming to Objective C protocols in Swift&lt;/h1&gt;
&lt;p&gt;When conforming to an Objective C protocol in Swift, make sure that the Swift class also inherits from NSObject.&lt;br/&gt;&lt;/p&gt;</description></item><item><title>arcanelab/Palette-Extractor</title><link>https://blog.arcanelab.com/2017/04/arcanelab-palette-extractor/</link><pubDate>Fri, 14 Apr 2017 02:22:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/04/arcanelab-palette-extractor/</guid><description/></item><item><title>diejmon/SwiftyImageIO</title><link>https://blog.arcanelab.com/2017/04/diejmon-swiftyimageio/</link><pubDate>Thu, 13 Apr 2017 22:32:00 +0200</pubDate><guid>https://blog.arcanelab.com/2017/04/diejmon-swiftyimageio/</guid><description/></item><item><title>Awesome iOS</title><link>https://blog.arcanelab.com/2017/02/awesome-ios/</link><pubDate>Tue, 07 Feb 2017 10:06:00 +0100</pubDate><guid>https://blog.arcanelab.com/2017/02/awesome-ios/</guid><description/></item><item><title>iOS Dev Tools - The Greatest iOS Development Tools</title><link>https://blog.arcanelab.com/2017/02/ios-dev-tools-the-greatest-ios-development-tools/</link><pubDate>Sun, 05 Feb 2017 16:26:00 +0100</pubDate><guid>https://blog.arcanelab.com/2017/02/ios-dev-tools-the-greatest-ios-development-tools/</guid><description/></item><item><title>Smooth UITextView auto scroll to bottom of frame</title><link>https://blog.arcanelab.com/2017/02/smooth-uitextview-auto-scroll-to-bottom-of-frame/</link><pubDate>Wed, 01 Feb 2017 21:19:00 +0100</pubDate><guid>https://blog.arcanelab.com/2017/02/smooth-uitextview-auto-scroll-to-bottom-of-frame/</guid><description/></item><item><title>AudioKit - Powerful audio synthesis, processing, and analysis, without the steep learning curve.</title><link>https://blog.arcanelab.com/2016/12/audiokit-powerful-audio-synthesis-processing-and-analysis/</link><pubDate>Sat, 24 Dec 2016 09:15:00 +0100</pubDate><guid>https://blog.arcanelab.com/2016/12/audiokit-powerful-audio-synthesis-processing-and-analysis/</guid><description/></item><item><title>Swift and the Legacy of Functional Programming</title><link>https://blog.arcanelab.com/2016/11/swift-and-the-legacy-of-functional-programming/</link><pubDate>Mon, 21 Nov 2016 23:32:00 +0100</pubDate><guid>https://blog.arcanelab.com/2016/11/swift-and-the-legacy-of-functional-programming/</guid><description/></item><item><title>A Selection of Swift iOS Libraries https://github.com/Alamofire/Alamofire…</title><link>https://blog.arcanelab.com/2016/10/a-selection-of-swift-ios-libraries-https-github-com/</link><pubDate>Mon, 24 Oct 2016 13:56:00 +0200</pubDate><guid>https://blog.arcanelab.com/2016/10/a-selection-of-swift-ios-libraries-https-github-com/</guid><description>&lt;h1&gt;A Selection of Swift iOS Libraries&lt;/h1&gt;
&lt;p&gt;&lt;a href="https://github.com/Alamofire/Alamofire"&gt;https://github.com/Alamofire/Alamofire&lt;br/&gt;&lt;/a&gt;&lt;a href="https://github.com/Alamofire/AlamofireImage"&gt;https://github.com/Alamofire/AlamofireImage&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/naoty/Timepiece"&gt;https://github.com/naoty/Timepiece&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/radex/SwiftyUserDefaults"&gt;https://github.com/radex/SwiftyUserDefaults&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/pkluz/PKHUD"&gt;https://github.com/pkluz/PKHUD&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/krzyzanowskim/CryptoSwift"&gt;https://github.com/krzyzanowskim/CryptoSwift&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/robb/Cartography"&gt;https://github.com/robb/Cartography&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/SwiftyJSON/SwiftyJSON"&gt;https://github.com/SwiftyJSON/SwiftyJSON&lt;/a&gt;&lt;br/&gt;&lt;a href="https://github.com/duemunk/Async"&gt;https://github.com/duemunk/Async&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;</description></item><item><title>Swift Windows Port - cygwin, msvc, mingw</title><link>https://blog.arcanelab.com/2016/04/swift-windows-port-cygwin-msvc-mingw/</link><pubDate>Thu, 21 Apr 2016 05:30:00 +0200</pubDate><guid>https://blog.arcanelab.com/2016/04/swift-windows-port-cygwin-msvc-mingw/</guid><description/></item></channel></rss>